Tuesday, June 14, 2016

Dystopian worlds



        There are many different stories that all involve a different version of the apocalypse. The Two I’m looking at is The walking dead and the Fallout.

                 Both of these worlds feature and apocalypse. Out of the walking dead and fallout the more realistic fate is the fallout world. Fallout is a world that is created by the remains of humanity fighting for supplies in a nuclear war. This future seems much more realistic than the idea of a zombie apocalypse, especially when the disease is not even identified or even explained.  Fallout shows a much more realistic world by how there are events that can be seen happening now and there is no unrealistic disease or phanonmon that creates this world unlike the walking dead. It makes the world of the walking more laughable about unrealistic it appears, fallout more realistic which makes the game all the more enjoyable and interesting. That how to different futuristic worlds are shown.

Zombie blog



             Well media seems to focus on how the world affects the survivors; Video games seem to focus more on the zombies than how the world has affected the survivors. One example of this is left for dead two. The whole game is fighting your way through a horde of different and weird looking zombies. There are zombies that you never anything like the walking dead like: “leapers, Jockeys etc”. There are various type of zombies and there is no character development more just about survival. Another good example of this the call of duty black ops zombie modes. In these games there are very little to no actual character development and they more focus on the zombie, making ones like: crawlers, leapers, runners, etc. It seems that most zombie games (there are some exceptions like walking dead) that the it more focuses on the zombies and the game play of trying to survive the wave after wave of zombies than trying to develop any characters or build any plot. That is how media in zombies seems to focus more on the zombies than the actual development of the characters.  

Thursday, June 9, 2016

Batman video game blog


                              Batman is portrayed in many different ways through-out the years. He has been portrayed through Comics, films, and even video games. However in each portrayal of batman it is clear that the films portrayal is the best portrayal of batman. One example of this is batman year one. Batman year one is a movie about how he becomes the dark knight and is ready to face the world. films is better at portaying this because it is able to give a more in-depth view of batman, and is able to keep the attention of the viewer much easier than the comics or the video games. It is also reaches toward more people and is more easier for people to experience than the video games or the comics. It is easier to experience a movie than having to play through a video game and getting stuck on a level or in a comic, unless you have a better imagination, it is difficult to get a good experience from a comic. Films are easier to understand and much more easier to enjoy with music and actions and animations make it easier to enjoy than a comic or a video game is.

Are sequels as popular in video games as in blockbusters

Yes this it is true that the same can be said for video games. Indeed it is true that video games franchises and seqauls are becoming more and more domiant in video games. There are three perfect examples of this.
                        The first example of this is the super Mario franchise. The Mario games have become so popular that there is little to now one who either hasn’t played one or at the very least heard of it. Super Mario games themselves follow a very simple story. Princess is kidnapped, taken far away by some enemy, Mario must then fight through a series of levels in order to rescue the princess. In fact there are very few things that change throughout each Mario game. The only few differences are the graphics and one new item or feature to try to get the audience to by the same game. The same can be said about the Zelda games. In the Zelda games, the Princess is kidnapped and you must proceed to go through many different levels and fights in order to rescue the princess (starting to see a pattern here in selling games). Mega-man games are another perfect example. The whole game is fighting through levels to get to willy and beat him. Looking back now, it seems to be a very simple formula for games. Even though such games have such a simple formula, the are able to make game after game almost exactly the same. Look at mega-man there very eight games for the game boy advance alone, and honestly I don’t even want to try and count the number of Mario games there are (or Zelda for that matter even though it is much smaller series compared to Mario).
                Overall it is clear that franchises and sequels are becoming more and more dominant genre in video games just as it is in movies.